
Senior Applied Research Scientist β Computational Geometry, Meshing
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in California, +4 more states.
β’ Develop algorithms for computational geometry, computer-aided engineering, and design interoperability, including mesh generation, adaptation, spatial data structures, and curved discretization.
β’ Examine differentiable geometry, AI-driven geometry processing, learning-based meshing and discretization, as well as design-to-simulation workflows.
β’ Investigate solver- and hardware-aware geometry and discretization techniques aimed at enhancing mesh quality, numerical precision, robustness, and simulation efficiency.
β’ Establish benchmarks for evaluating mesh quality, geometry conversion, discretization accuracy, robustness, the impact on downstream solvers, and the overall performance of end-to-end simulations.
β’ Work in collaboration with teams across Omniverse, OpenUSD, Warp, solver engineering, NVIDIA Research, universities, and industry partners.
β’ PhD or equivalent experience in fields such as computer science, computational geometry, scientific computing, graphics, applied mathematics, computational mechanics, engineering, or a related area.
β’ Over 5 years of relevant experience.
β’ At least 5 years of demonstrated experience in computational engineering, particularly in computational geometry, geometry processing, mesh generation, adaptive discretization, CAD and CAE algorithms, or simulation-ready representations.
β’ Proficiency in C++ and Python.
β’ Experience in developing algorithms for complex geometry.
β’ Knowledge of boundary representations, topology, mesh quality, discretization errors, numerical robustness, and solver requirements.
β’ Experience substantiated by research, software contributions, or industrial impact.
β’ Familiarity with CAD kernels or formats such as Parasolid, ACIS, Open Cascade, CATIA, NX, Creo, SOLIDWORKS, STEP, IGES, B-Rep, NURBS, or spline-based representations.
β’ Experience in generating tetrahedral, hexahedral, polyhedral, anisotropic, adaptive, boundary-layer, curved, or high-order meshes.
β’ Background in isogeometric analysis, remeshing, meshless methods, topology optimization, shape optimization, differentiable geometry, or AI-driven mesh generation.
β’ Proficiency in geometry repair, feature or simulation-intent recognition, parameterization, persistent correspondence, learning-based geometry representations, GPU spatial algorithms, or solver-aware adaptation.
β’ Equity.
β’ Comprehensive benefits package.
β’ Equal opportunity employer.
β’ Inclusive work environment.
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