Remotery

Senior 3D Artist

Posted May 6

This is a fully remote position, open to applicants in Brazil.

📋 Description

• Lead a talented 3D art team throughout the game development process.

• Work closely with the Art Director and Creative Director.

• Document and streamline the art pipeline and workflows for the project.

• Create artistic assets and materials, including characters, props, and environments.

• Engage in brainstorming sessions and worldbuilding activities.

• Ensure that art assets adhere to real-time rendering performance standards.

• Research and innovate new techniques.

• Mentor and guide less experienced artists.

• Collaborate with multidisciplinary teams to produce high-quality products.

• Assist the project manager in planning and managing team workloads.

• Communicate and reinforce management decisions and messages effectively.


⛳️ Requirements

• Over 5 years of experience in team coordination.

• Demonstrated ability to create original 3D content utilizing modeling, UV mapping, texturing, shaders, and lighting techniques.

• Strong understanding of anatomy, perspective, and volume.

• Comprehensive knowledge of color, lighting, atmosphere, and overall composition.

• Proficient with CGI production software such as Maya, Blender, ZBrush, Substance Painter, and Photoshop.

• Extensive experience with the Unity engine.

• Familiarity with modern UV mapping techniques (trim sheets, atlasing, etc.).

• Strong artistic skills, creativity, and attention to detail.

• Ability to work autonomously and effectively prioritize tasks.

• Eagerness to learn new tools and skills.


🏝️ Benefits

• Work on groundbreaking, immersive, narrative-driven XR experiences.

• Enjoy a high level of creative freedom.

• Opportunity to shape and influence the creative direction.

• Focus on teamwork, agility, and collaborative efforts across disciplines.

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