
Technical Artist – AI
Posted 10 hours ago

Posted 10 hours ago
This is a fully remote position, open to applicants in United Kingdom.
• Collaborate with the Technical Art Director to enhance the AI art production pipeline.
• Guide concept designs, references, and creative briefs through to final output.
• Construct and prepare 3D assets including characters, props, environments, and scenes.
• Convert 2D concepts into AI-compatible 3D setups and reusable production assets.
• Develop scene layouts, camera configurations, lighting, materials, and renders tailored for AI workflows.
• Utilize AI tools to generate, refine, upscale, and enhance visual outputs.
• Ensure consistency between concept art and the final generated assets.
• Assist in the creation of modular asset libraries and reusable systems to streamline production.
• Diagnose technical issues related to art tools, rendering, and AI workflows.
• Organize files, naming conventions, and production assets according to professional standards.
• Evaluate new tools and suggest improvements to enhance speed, quality, and scalability.
• Extensive 3D art experience using **Blender, Maya, Cinema 4D, Unreal Engine**, or similar software.
• Strong comprehension of:
• Modeling
• Topology
• UV mapping
• Texturing
• Lighting
• Cameras
• Rendering
• Composition
• A keen artistic eye for quality, design, and visual storytelling.
• Proficient in working with technical workflows and addressing pipeline challenges.
• Experience in quickly adopting or utilizing AI creative tools.
• Strong communication skills and the ability to collaborate closely with direction.
****Nice to Have**
• Python scripting
• Geometry Nodes / procedural workflows
• Houdini
• Unreal Engine Blueprints
• ComfyUI / Stable Diffusion workflows
• Character rigging / animation
• Cinematic scene construction
• Background in games, film, comics, or content production.
• Private Healthcare Plan
• Pension Plan
• Life Assurance
• Work From Home
• Training & Development
• Employee Assistance Programme
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