
Level Designer – Regular/Senior
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in Germany.
• Create and outline open-world and architectural environments in diverse settings, focusing on gameplay and narrative flow.
• Lead the level design vision from initial concept to final execution.
• Merge level design with environmental art to ensure gameplay and visual coherence.
• Work alongside technical and artistic teams to enhance spatial design, performance, and visual excellence.
• Guide junior designers through mentorship and constructive feedback.
• Showcase work to convey design goals and integrate feedback effectively.
• Plan levels on paper or through 2D software applications.
• Develop greybox levels using Unreal Engine.
• Create and refine level designs with gameplay elements, terrain, and environmental components.
• Implement levels and missions that incorporate gameplay objectives with the narrative.
• Design and evaluate basic content setups in alignment with game mechanics and objectives.
• Collaborate with creative, narrative, and technical teams throughout the development process.
• Contribute to a diverse portfolio of games.
• Minimum of 2 completed titles for console/PC as a regular or Senior Level Designer.
• At least 5 years of professional experience as a level designer in the gaming industry.
• Proficient knowledge of Unreal Engine 4/5, including greyboxing, scripting, and level performance optimization.
• Strong grasp of game and level design fundamentals.
• A portfolio that highlights playable levels, design documentation, and creative execution.
• Deep understanding of narrative integration, player flow, and engagement strategies.
• Experience in mentoring fellow designers or leading small teams.
• Highly organized and diligent in monitoring and presenting progress.
• Effective communication and a collaborative mindset.
• One or more of the following: senior/lead industry experience; a strong documented level design portfolio; advanced gameplay, mechanics, and system design expertise; world-building and environmental storytelling skills; narrative design knowledge; engine rendering experience; artistic sensibilities; level art background; 3D modeling expertise and a willingness to learn new tools.
• Enjoy a fun, focused, and casual work environment.
• Opportunities for skill and knowledge advancement.
• Agile development practices and flexible workflows.
• A structured and well-documented approach to work.
CrazyLabs
CrazyLabs
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