Remotery

Level Designer – Regular/Senior

atAesir Interactive GmbHRemoteDE flagGermanyFull-timeDesignerSenior€42k – €57.6k/year

Posted 2 days ago

This is a fully remote position, open to applicants in Germany.

📋 Description

• Create and outline open-world and architectural environments in diverse settings, focusing on gameplay and narrative flow.

• Lead the level design vision from initial concept to final execution.

• Merge level design with environmental art to ensure gameplay and visual coherence.

• Work alongside technical and artistic teams to enhance spatial design, performance, and visual excellence.

• Guide junior designers through mentorship and constructive feedback.

• Showcase work to convey design goals and integrate feedback effectively.

• Plan levels on paper or through 2D software applications.

• Develop greybox levels using Unreal Engine.

• Create and refine level designs with gameplay elements, terrain, and environmental components.

• Implement levels and missions that incorporate gameplay objectives with the narrative.

• Design and evaluate basic content setups in alignment with game mechanics and objectives.

• Collaborate with creative, narrative, and technical teams throughout the development process.

• Contribute to a diverse portfolio of games.


⛳️ Requirements

• Minimum of 2 completed titles for console/PC as a regular or Senior Level Designer.

• At least 5 years of professional experience as a level designer in the gaming industry.

• Proficient knowledge of Unreal Engine 4/5, including greyboxing, scripting, and level performance optimization.

• Strong grasp of game and level design fundamentals.

• A portfolio that highlights playable levels, design documentation, and creative execution.

• Deep understanding of narrative integration, player flow, and engagement strategies.

• Experience in mentoring fellow designers or leading small teams.

• Highly organized and diligent in monitoring and presenting progress.

• Effective communication and a collaborative mindset.

• One or more of the following: senior/lead industry experience; a strong documented level design portfolio; advanced gameplay, mechanics, and system design expertise; world-building and environmental storytelling skills; narrative design knowledge; engine rendering experience; artistic sensibilities; level art background; 3D modeling expertise and a willingness to learn new tools.


🏝️ Benefits

• Enjoy a fun, focused, and casual work environment.

• Opportunities for skill and knowledge advancement.

• Agile development practices and flexible workflows.

• A structured and well-documented approach to work.

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