
Game Tech Lead β UE5, Multiplayer Systems
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Brazil.
β’ Oversee the technical execution of gameplay systems utilizing Unreal Engine 5
β’ Design and uphold multiplayer systems, networking, and server-side gameplay infrastructure
β’ Promote engineering best practices, ensure code quality, and facilitate long-term technical scalability
β’ Enhance runtime performance for both gameplay and multiplayer systems
β’ Collaborate with technical artists and creative teams to establish integrated production workflows
β’ Assist in cloud-delivered interactive experiences and scalable online environments
β’ Guide engineers and provide technical leadership throughout the project
β’ Partner closely with production and stakeholders to ensure technical execution aligns with project objectives
β’ Extensive expertise in Unreal Engine 5
β’ In-depth knowledge of C++ and Blueprints
β’ Proven track record in developing and delivering multiplayer gameplay systems
β’ Comprehensive understanding of networking, dedicated servers, and online infrastructure
β’ Experience in gameplay architecture and performance enhancements
β’ Familiarity with integrating game clients with backend platform services (such as identity, inventory, commerce, matchmaking, social, or similar)
β’ Strong technical leadership and mentoring skills
β’ Ability to collaborate across engineering, art, and production disciplines
β’ Exceptional communication and problem-solving abilities
β’ Unlimited Flexible Time Off
β’ Personalized career roadmap
β’ Professional development through training and educational opportunities
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