
Game Engine Developer – O3DE
Posted May 19

Posted May 19
This is a fully remote position, open to applicants in India.
• Design, develop, and improve scalable game systems using Open 3D Engine (O3DE) with C++ and Lua.
• Create advanced 3D rendering pipelines and visual effects to achieve AAA-level graphical quality.
• Modify, expand, and integrate O3DE modules to fulfill specific project needs and support dynamic, multiplayer-compatible environments.
• Collaborate closely with designers, artists, and other developers to build reliable and maintainable gameplay and engine features.
• Identify, analyze, and resolve complex performance issues across diverse hardware configurations.
• Engage in technical documentation and code reviews to promote best practices and facilitate knowledge sharing.
• Contribute to agile development processes by providing technical insight and nurturing innovation within the team.
• Practical professional experience with Open 3D Engine (O3DE) and a thorough understanding of its modular framework.
• Advanced skills in C++ programming and proficiency in Lua scripting for gameplay or engine improvements.
• Proven track record in creating, optimizing, and debugging large-scale real-time 3D environments.
• In-depth knowledge of rendering techniques, graphics pipelines, and multiplayer/networking architectures.
• Strong verbal and written communication skills, with the capability to collaborate effectively across various disciplines.
• Experience with open-source tools, build systems, and version control software.
• Exceptional problem-solving skills combined with a proactive and ownership-oriented mindset.
• Comprehensive health and wellness benefits package.
• Opportunities for professional development and career advancement.
• Flexible work environment promoting work-life balance.
• Engaging team culture focused on innovation and creativity.
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