Remotery

Environment Artist – Talent Pipeline

atKeywords StudiosCA flagCanadaFull-time3D ArtistMid-levelSenior$65k – $70k/year

Posted 5 days ago

This is a fully remote position, open to applicants in Canada.

📋 Description

• Develop high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across diverse visual styles.

• Utilize concept art, reference materials, style guides, blockouts, client direction, or ambiguous creative briefs to deliver clear and refined results.

• Construct, assemble, and integrate assets and environments within Unreal Engine, focusing on composition, readability, performance, and technical specifications.

• Support the entire environment art pipeline, including modeling, UV mapping, baking, texturing, material creation, optimization, engine integration, and final touches.

• Evaluate artwork from internal team members, partner studios, or external vendors, providing clear, constructive, and actionable feedback.

• Assist in converting broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria for artists to implement.

• Aid in maintaining visual consistency across assets, scenes, and artists by defining quality standards, style expectations, and review criteria.

• Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across various studios and time zones.

• Proactively identify production risks early, such as unclear directions, workflow gaps, quality concerns, technical limitations, or scheduling issues.

• Contribute to improvements in workflow and pipeline that enhance team efficiency and consistency.

• Document processes, best practices, feedback, and workflow guidance when necessary using tools like Confluence, Miro, or Jira.

• Balance visual quality, production efficiency, and performance needs while accommodating the requirements of each project.


⛳️ Requirements

• A minimum of 5 years of professional experience as a 3D Environment Artist, Generalist, World Artist, or a similar role in gaming or real-time production.

• At least one completed game or comparable real-time interactive project.

• A strong portfolio showcasing high-quality environment art, world building, prop creation, materials, and/or scene assembly.

• An excellent artistic eye for form, composition, lighting, material definition, scale, visual hierarchy, and style consistency.

• Ability to adapt to various visual styles, from realistic to stylized, based on project requirements.

• Experience in creating both individual assets and assembled environments/scenes.

• Comprehensive understanding of the full environment art pipeline, including modeling, UV layout, baking, texturing, materials, optimization, and engine implementation.

• Professional experience with Unreal Engine.

• Proficient in common production tools such as Maya, Blender, ZBrush, Substance Painter, Substance Designer, and Photoshop.

• Practical knowledge of real-time performance considerations, including LODs, draw calls, texel density, texture memory, collision, lightmaps, shader/material complexity, scene organization, and asset budgets.

• Strong communication abilities, particularly when providing feedback, clarifying direction, documenting decisions, or resolving complex problems.

• Capability to translate vague or high-level guidance into clear, actionable tasks.

• Comfortable working collaboratively with artists, leads, producers, and cross-discipline partners.

• Skilled in giving and receiving feedback in a professional, clear, and constructive manner.

• Demonstrates strong ownership, follow-through, and problem-solving skills.

• Interest in advancing into broader leadership responsibilities over time.


🏝️ Benefits

• Opportunity to work on various projects.

• Three weeks of paid leave.

• Comprehensive benefits package including medical, dental, and vision coverage.

• Sick leave.

• Disability coverage.

• Corporate holidays.

• Professional development opportunities.

People also viewed

Stellartech Research Corporation8 hours ago

Junior Motion Designer

US flagUnited States OnlyFull-time3D Artist
ApplyView job
PUBG Studios Madison8 hours ago

Principal 3D Environment Artist

US flagWisconsin OnlyFull-time3D Artist
ApplyView job
Wavelength Strategy10 hours ago

Senior Video Editor / Motion Graphics Artist

US flagUnited States OnlyFull-time3D Artist$120k/year
ApplyView job
Lockwood Publishing Ltd10 hours ago

Technical Artist – AI

GB flagUnited Kingdom OnlyFreelance3D Artist
ApplyView job
IDT BY INDET GROUP20 hours ago

Graphic and Motion Designer

MX flagMexico OnlyFull-time3D Artist
ApplyView job
MetaLab20 hours ago

Motion Design Specialist

US flagUnited States OnlyFull-time3D Artist
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers