Remotery

Backend Server Engineer – GCP

Posted Jul 27

This is a fully remote position, open to applicants in United Kingdom.

📋 Description

• Develop, enhance, and expand backend services that facilitate real-time multiplayer gaming.

• Utilize GKE, Helm, and Kubernetes for managing deployments and autoscaling of stateful game servers.

• Enhance observability through monitoring dashboards, alerting (using Prometheus/Grafana or GCP Cloud Monitoring), and incident response protocols.

• Scale distributed databases such as MongoDB and PostgreSQL under high concurrent load conditions.

• Optimize Kafka event streaming for player interactions, game state management, and inter-service communications.

• Proactively identify and mitigate bottlenecks to prevent player-facing issues.

• Enhance service resilience and avert cascading failures across systems.

• Collaborate on architectural strategies with a small, experienced engineering team.


⛳️ Requirements

• Practical experience with Kubernetes, preferably GKE, in a production environment.

• Proven experience in scaling distributed systems under load.

• Familiarity with at least some of the following technologies: MongoDB, PostgreSQL, Kafka, Redis, and pub/sub systems.

• Comfortable working with monitoring stacks, including Prometheus, Grafana, Alertmanager, or similar tools.

• Experience with infrastructure-as-code methodologies (Terraform, Helm).

• Ability to work independently.

• A portfolio available on GitHub or LinkedIn.

• Background in developing game backends or real-time multiplayer systems.

• A strong interest in MMO gaming experiences and a thorough understanding of MMO products available in the market.

• Experience working with stateful server architectures, specifically dedicated game servers.

• Experience in orchestrating custom game servers on Kubernetes.

• Familiarity with Istio service mesh technology.

• Previous employment at a game studio, particularly in live service or MMO titles.

• A passion for tackling the unique challenges associated with operating a large-scale MMO.


🏝️ Benefits

• Fully remote position, requiring significant overlap with UK (GMT/BST) hours.

• Initial contract for 4-8 weeks, with a likelihood of extension after launch.

• Full-time is preferred, but flexible arrangements may be available for exceptional candidates.

• Competitive salary or monthly rate.

• Become an integral part of our close-knit, enthusiastic indie team of 25 members.

• Take on a significant role in crafting a revolutionary virtual world that will engage and attract millions of players.

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