Remotery

3D Character Artist – Mid-Senior

Posted May 9

This is a fully remote position, open to applicants in United States.

📋 Description

• Develop 3D characters and cosmetic items that match the aesthetic of the Sky universe.

• Skin character and cosmetic assets effectively.

• Work collaboratively with project leads, concept artists, designers, and engineers.

• Generate innovative ideas and produce quick 3D prototypes during the concept and design stages.

• Assist the 3D team in crafting character assets.

• Review and resolve bugs of varying complexities.

• Contribute to documentation and resource libraries within the art department.

• Advocate for, contribute to, and engage in a culture of inclusivity and diversity.


⛳️ Requirements

• An online portfolio showcasing character art abilities.

• Over 3 years of experience as a 3D Character Artist in a gaming studio.

• Strong modeling capabilities in Maya or an equivalent software.

• Self-driven, modest, and a collaborative team member.

• Receptive to feedback from peers and art directors, implementing it promptly.

• A passion for designing unforgettable characters for video games.

• Familiarity with industry-standard software, including Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity).

• Knowledge of Maya rigging and skinning.


🏝️ Benefits

• Medical insurance.

• Dental coverage.

• Vision insurance.

• 401k plan.

• Paid time off.

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