
Temporary Environment Artist
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Texas.
• Design and produce high-quality 3D art assets utilizing both commercial and proprietary software.
• Leverage knowledge of game design, engine capabilities, and platform constraints to achieve both creative and technical objectives.
• Modify style and techniques in alignment with the artistic vision of the project.
• Incorporate feedback and enhance work to fulfill project requirements.
• Maintain effective communication within the art team, as well as with production and design departments.
• Accurately assess tasks, outline completion steps, and ensure timely delivery while upholding quality standards.
• Craft stunning and immersive environments for future game releases.
• Perform additional tasks that are reasonably expected as necessary.
• A minimum of 1 year of professional art experience in the game development industry.
• Proficient in Unreal Engine, Substance Painter, Zbrush, and 3ds Max.
• Strong skills in modeling and texturing.
• A solid understanding of artistic principles.
• Expertise in world and level design.
• Experience with physically based materials.
• Strong organizational skills, including the ability to adhere to asset budgets and management practices.
• Excellent communication skills, with the ability to clearly articulate processes.
• A willingness to learn and adapt to new commercial and proprietary software.
• Must be physically located in the U.S.
• Legally authorized to work indefinitely without employer sponsorship.
• Medical coverage available for temporary positions.
BlackRidge Group
BlackRidge Group
Grendene S/A
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