Remotery

Technical Artist – Animation

Posted May 6

This is a fully remote position, open to applicants in Malaysia.

📋 Description

• Collaborate closely with animators, character artists, and gameplay engineers to ensure streamlined workflows and high-quality animated content.

• Convert the technical needs of the animation team into implementable solutions for engineering and pipeline teams.

• Identify and resolve intricate animation-related challenges such as rig behavior, deformation quality, skeletal hierarchies, retargeting, and physics performance.

• Design, construct, and maintain modular rigs that are user-friendly for animators, applicable to characters, creatures, props, facial animation, and mechanical assets.

• Implement and enhance physics-based systems, including ragdoll configurations, cloth simulation, spline dynamics, secondary motion, and procedural animation solutions.

• Create scalable animation blueprints, state machines, blend trees, and control rigs in Unreal or Unity.

• Integrate motion capture data, develop retargeting pipelines, and ensure consistent motion quality across various character sets.

• Develop and maintain tools, scripts, and automated pipelines that enhance animation productivity and asset quality.

• Construct validation tools to enforce naming conventions, skeleton standards, rig integrity, and performance budgets.

• Analyze and optimize animation systems, rig performance, runtime solvers, and physics setups to function efficiently within hardware constraints.

• Engage in cross-disciplinary research and development to establish best practices for real-time deformation, procedural animation, and advanced simulation workflows.


⛳️ Requirements

• Proficiency in: Python, C#, MEL, PyMEL, MAXScript, Blueprints (Unreal), Editor Tools (Unity)

• Strong understanding of runtime animation systems, rig solvers, and physics components

• Familiarity with shader scripting (HLSL/GLSL) is advantageous, especially for deformation or skinning R&D

• Expertise in Character & Creature Rigging

• Experience with Cloth / Hair / Ragdoll / Physics Setup

• Background in Animation Pipeline Development

• Knowledge of Procedural Animation & Secondary Motion

• Skills in Performance Profiling & Optimization

• Experience with Motion Capture Integration

• Competence in Tool & Workflow Development


🏝️ Benefits

• Only applicants with relevant working rights for Singapore, Malaysia, and Indonesia will be considered.

• Sponsorship and relocation are not included in this package.

• Our Diversity, Equity, Inclusion and Belonging (DEIB) Commitment: Keywords Studios is an Equal Opportunity Employer and considers applicants for all positions without regard to race, ethnicity, religion or belief, sex, age, national origin, marital status, sexual orientation, gender identity, disability or any other characteristic protected by applicable laws. If you require any adjustments during the process, please let us know in your application. We are committed to fostering a dynamic work environment that values diversity and inclusion, respect and integrity, customer focus, and innovation. We particularly encourage applications from candidates of underrepresented groups in the industry.

• PERSONAL DATA PROTECTION POLICY

• By submitting your information in this application, you acknowledge that we will collect and process your information in accordance with our Applicant Privacy Notice. For further details, please refer to our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.

People also viewed

Triggerfish43 min ago

Character Animator

EuropeFreelance3D Artist
ApplyView job
Stellartech Research Corporation12 hours ago

Junior Motion Designer

US flagUnited States OnlyFull-time3D Artist
ApplyView job
PUBG Studios Madison12 hours ago

Principal 3D Environment Artist

US flagWisconsin OnlyFull-time3D Artist
ApplyView job
Wavelength Strategy13 hours ago

Senior Video Editor / Motion Graphics Artist

US flagUnited States OnlyFull-time3D Artist$120k/year
ApplyView job
Lockwood Publishing Ltd13 hours ago

Technical Artist – AI

GB flagUnited Kingdom OnlyFreelance3D Artist
ApplyView job
IDT BY INDET GROUP1 day ago

Graphic and Motion Designer

MX flagMexico OnlyFull-time3D Artist
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers