Remotery

Senior Character Artist

Posted May 6

This is a fully remote position, open to applicants in Malaysia.

📋 Description

• Develop high-quality 3D characters (both realistic and stylized) from initial concept to final game asset.

• Sculpt intricate anatomy and forms using ZBrush, demonstrating a strong grasp of human and creature anatomy.

• Design clothing using Marvelous Designer, with a solid understanding of fabric folds.

• Generate game-ready topology, UVs, and optimized meshes.

• Texture characters utilizing Substance Painter / Designer, encompassing skin, fabrics, armor, and props.

• Utilize scan data / Texture XYZ maps for realistic head likeness and skin detailing.

• Create and position hair cards (or groom-based hair where applicable), ensuring attention to realism and performance is advantageous.

• Ensure assets adhere to technical constraints (polycount, texture budgets, LODs).

• Integrate characters into game engines (Unreal / Unity) and troubleshoot visual discrepancies.

• Collaborate with rigging, animation, and technical art teams to guarantee smooth deformation and performance.


⛳️ Requirements

• In-depth knowledge of human anatomy, proportions, and facial structure.

• Expert-level proficiency in ZBrush, Maya/Blender, Substance Painter, and Marvelous Designer.

• Experience in realistic head likeness matching.

• Solid understanding of PBR workflows.

• Experience in creating hair cards and familiarity with hair shading.

• Knowledge of AAA game pipelines and real-time asset production.

• Capability to work independently and take ownership of character assets.

• Strong attention to detail, form, and material definition.

**Good to Have**

• Experience on shipped AAA titles.

• Familiarity with photogrammetry workflows.

• Basic understanding of rigging and skinning requirements.

• Experience with Unreal Engine character setup.

• Background in creature or stylized character creation.

**What We’re Looking For**

• A senior-level, hands-on artist (not in a lead or managerial position).

• An individual capable of owning characters from start to finish and consistently delivering high quality.

• A strong problem-solver with a collaborative approach.

• A passion for games and character storytelling.

**Portfolio Requirement**

• Candidates must present a robust portfolio featuring:

• Realistic or stylized game-ready characters.

• Head likeness work.

• High-quality texturing and hair work.


🏝️ Benefits

• *Our Diversity, Equity, Inclusion and Belonging (DEIB) Commitment: Keywords Studios is an Equal Opportunity Employer and evaluates applicants for all positions without regard to race, ethnicity, religion or belief, sex, age, national origin, marital status, sexual orientation, gender identity, disability, or any other characteristic protected by applicable laws. If you require any adjustments during the process, please inform us in your application. We are dedicated to fostering a dynamic work environment that values diversity and inclusion, respect and integrity, customer focus, and innovation. We particularly encourage applications from candidates belonging to underrepresented groups in the industry.*

• ***PERSONAL DATA PROTECTION POLICY***

• *By submitting your information in this application, you acknowledge that we will collect and process your information in accordance with our Applicant Privacy Notice. For further details, please refer to our Applicant Privacy Notice at **https://www.keywordsstudios.com/en/applicant-privacy-notice**.*

• Role Information: EN**Studio: Keywords Studios**Location: APAC, Malaysia, Indonesia**Area of Work: Art Services**Service: Create**Employment Type: Full Time**Working Pattern: Remote

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