Remotery

Senior 3D Technical Artist

Posted May 6

This is a fully remote position, open to applicants in Argentina.

📋 Description

• Collaborate with designers and other artists to define project requirements and timelines.

• Work alongside different teams to identify and resolve asset-related challenges.

• Develop prototypes and concept models to convey ideas and design intentions.

• Create high-quality 3D models, encompassing both organic and hard surface assets.

• Sculpt intricate assets.

• Refine and optimize meshes for real-time applications.

• Execute retopology and mesh optimization to guarantee performance in pre-rendered animation, real-time, or simulation environments.

• Conduct performance profiling and optimization to sustain frame rates and visual fidelity.

• UV map and texture 3D models with meticulous attention to detail.

• Develop materials and shaders for a variety of projects.

• Effectively light different scenes.

• Animate assets as necessary.

• Create and implement particle effects and simulations.

• Render still images and animations.

• Manage post-processing tasks.

• Ensure the quality of every output produced.

• Mentor junior artists and offer constructive feedback on their work.


⛳️ Requirements

• Proven experience working with diverse file formats and transitioning assets between them, including OBJ, FBX, CAD files, USD, and other proprietary formats.

• Experience in preparing, integrating, and optimizing assets for game engines, including Unity, Unreal Engine, and Omniverse, with the ability to adapt to new engines as required.

• Experience with virtual reality (VR) or augmented reality (AR) projects.

• Proficiency in rigging and skinning characters for animation.

• Familiarity with real-time rendering techniques and optimization methods.

• Knowledge of cross-platform development and optimization for various devices.


🏝️ Benefits

• Remote work opportunity

• Flexible working hours

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