Remotery

Lead Character Artist

Posted Jul 26

This is a fully remote position, open to applicants in Malaysia.

📋 Description

• Report to the Art or Creative Director

• Manage and coordinate project plans related to art

• Provide mentorship to teams of artists

• Collaborate with the Creative Director, Producer, and/or Art Director to establish and uphold the visual aesthetic of a project

• Develop comprehensive project plans and implementation timelines

• Supervise the assignment and tracking of art assets

• Maintain regular communication with project leaders regarding milestones and initiatives

• Generate briefs and documentation for the creation of assets and training

• Organize and prepare content submission packages for clients

• Engage with artists on the client or partner side

• Assess client or partner technology and processes, providing training to artists as needed

• Identify and suggest areas for growth for each artist

• Contribute to the definition of tools and art production pipelines

• Promote team well-being by monitoring morale and identifying potential risks


⛳️ Requirements

• Full proficiency in the following software and tools: 3ds Max / Maya, Substance Painter, ZBrush, Photoshop, and PBR workflow

• Familiarity with Blender

• Intermediate to advanced proficiency in Unreal Engine character setup and rendering (lighting, rendering)

• Highly skilled in at least one of the following areas and intermediate in the others: Human anatomy, Creature anatomy, Hard-surface modeling, Cloth sculpting, or simulation

• A strong passion for game development

• Proficient in game engine technologies such as Unreal, including asset integration

• Experience with the game art asset pipeline: high-poly and efficient game-ready low-poly modeling, texturing, and baking

• Solid understanding of both technical game art theory (game design, texel density, polycount, optimization, etc.) and traditional art theory (form, shape, proportion, color, etc.)

• A keen eye for light, shade, color, and detail when creating texture maps across various material types


🏝️ Benefits

• Fully remote work

• Freelance/contract basis

• Opportunity for conversion to a full-time position based on performance

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