
Gameplay Programmer
Posted 5 days ago

Posted 5 days ago
This is a fully remote position, open to applicants in Poland.
• Managing and upkeeping the overall gameplay codebase while ensuring gameplay features are maintained.
• Developing prototypes and executing gameplay systems.
• Assisting other departments, including AI and Tools.
• Troubleshooting issues related to gameplay systems.
• Engaging in research and development to stay current with the latest technologies and trends in gameplay systems.
• Minimum of 5 years of experience with UE4 or UE5 or a comparable platform.
• Proficiency in prototyping and implementing gameplay systems.
• Background in working on UE-based AA/AAA titles in a similar role.
• In-depth knowledge of C++ programming.
• Familiarity with the Gameplay Ability System (GAS).
• Understanding of UE animation systems.
• Comprehensive knowledge of gameplay design patterns in UE5.
• Ability to work independently in problem-solving scenarios.
• Strong communication skills.
• Previous experience with console development (PS5/XSX) is a plus.
• Experience in optimizing code for consoles (PS5/XSX) is advantageous.
• Familiarity with decision-making systems beyond Behaviour Trees is a plus.
• Exposure to various character animation system approaches is desirable.
• Experience in scripting with languages such as C#/Python is a plus.
• Solid understanding of World Partition is a plus.
• Inclusive culture: We are committed to creating an environment where everyone is valued and empowered.
• Remote-friendly options: We provide flexibility, enabling you to deliver your best work from your ideal location.
• Solid foundation: As a financially secure company with a clear vision, we invest significantly in our team and projects.
• Passionate team: You will be part of a team of dedicated individuals who share your enthusiasm for crafting engaging horror experiences.
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