
Game Animator
Posted May 6

Posted May 6
This is a fully remote position, open to applicants in Israel.
• Developing 2D animations for game characters and user interfaces utilizing Unity.
• Designing game special effects through Unity.
• Preparing textures in Photoshop, which includes organizing textures and creating additional sequences for building elements and effects in After Effects.
• Producing high-quality promotional animations that effectively highlight characters, visual effects, and UI components to enhance audience engagement.
• Creating and modifying animation textures, including particles and atlases.
• Preparing animation materials for software integration and taking responsibility for the animation language within the game.
• Completing animation documentation for developers that outlines timings, easing, and parameter adjustments.
• Collaborating closely with UI artists, Tech Artists, and developers during the animation implementation phase.
• Minimum of 3 years of experience in 2D character animation.
• Must be proficient in Unity.
• Proficient in Adobe After Effects and Adobe Photoshop.
• Basic drawing skills are required.
• An artistic sense, including knowledge of anatomy, animation principles, color theory, shape, proportions, and composition.
• Proficiency in English.
• Experience in creating consistent animation flows using AI, with a willingness to integrate AI tools into the animation process.
• Expertise in using Spine is a bonus.
• A portfolio that demonstrates work in a casual style.
• A global, data-driven company with a distinctive product and a robust R&D center.
• An exceptional, innovative, and dynamic work environment.
• Promotion of transparency and open communication among employees.
• Significant growth and career advancement opportunities.
• Encouragement, support, and empowerment for learning exploration and career development.
• The opportunity to directly influence and create personalized product experiences for our players.
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