Remotery

3D Environment Artist

Posted May 6

This is a fully remote position, open to applicants in Malaysia.

📋 Description

• Assist in the development of visually stunning and immersive game environments.

• Work collaboratively with designers and fellow artists to transform concepts into reality.

• Ensure that the environments are not only visually appealing but also optimized for performance.


⛳️ Requirements

• Possess a strong artistic vision along with expertise in 3D modeling, texturing, and lighting.

• Familiarity with industry-standard software such as Maya, Blender, or 3ds Max.

• A genuine passion for gaming and a solid understanding of gameplay mechanics.

• Show at least one (1) additional skill at Production-ready proficiency, or two (2) additional skills at a beginner level, which may include: Hard-surface modeling, Set-dressing/level assembly, Lighting, VFX, Shader creation, Substance Designer texture creation, Organic sculpting, adaptation to clients’ proprietary engine & workflow, Zbrush, or UE Blueprints/Scripting.


🏝️ Benefits

• Opportunity to work on a freelance/contract basis with expectations clearly defined by agreed scopes, timelines, and deliverables.

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