
3D Artist
Posted May 6

Posted May 6
This is a fully remote position, open to applicants in Turkey.
• Producing clean, high-quality 3D assets such as environments, props, and characters.
• Crafting environmental concept models and layouts that meet gameplay requirements.
• Maintaining consistency in the visual and technical quality of the game.
• Assisting in the development of visual concepts and creative ideas.
• Collaborating closely with artists, product teams, and engineering teams to ensure a unified artistic vision.
• Proficient in 3D software, particularly Blender or Autodesk Maya.
• Strong proficiency in Adobe Creative Suite (Photoshop, Illustrator, etc.).
• Comprehensive understanding of modeling, lighting, texturing, color theory, and composition.
• Excellent communication and teamwork abilities.
• Competitive salary and performance-based bonuses.
• Opportunities for professional development and skill enhancement.
• Flexible work hours and a supportive work environment.
• Access to cutting-edge technology and tools.
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