
2D Animator
Posted Jul 27

Posted Jul 27
This is a fully remote position, open to applicants in Poland, +3 more countries.
• Develop and implement 2D character, object, environment, and UI animations using Spine.
• Animate elements, effects, and interactive objects within mobile games.
• Design and refine visual effects including particles, loops, impacts, transitions, and feedback animations.
• Enhance existing animations by optimizing timing, smoothness, clarity, and overall gameplay experience.
• Collaborate closely with artists, game designers, and developers to seamlessly integrate animations into the game.
• Contribute to the improvement of the animation pipeline.
• Engage in animation reviews, provide constructive feedback, and iterate based on team insights.
• Over 2 years of professional experience as a 2D Animator in the gaming sector.
• Proficient hands-on experience with Spine.
• Proven commercial experience in game projects, including genres such as match-3, casual, hybrid-casual, slots, or similar.
• Solid knowledge of Adobe Photoshop and Adobe After Effects.
• Strong grasp of traditional animation principles: timing, spacing, squash & stretch, anticipation, etc.
• Experience in animating game UI, interfaces, and interactive components.
• Excellent communication skills and a collaborative mindset.
• Proficiency in at least one of the following languages: English, Russian, or Ukrainian.
• Competitive salary.
• 20 vacation days and 5 sick days annually.
• A supportive and creative work environment.
• Opportunities for career advancement and professional development.
• Flexible working hours along with remote work options.
Talentuch
SD Solutions
Truelogic Software
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