Remotery

Lead 2D Artist

Posted 4 days ago

This is a fully remote position, open to applicants in Turkey.

📋 Description

• Actively participate in critical game development decisions alongside a multidisciplinary team.

• Elaborate on the intricacies of the game's design.

• Manage the game testing process.

• Modify the game based on player feedback.

• Design and create a high-quality, scalable user interface from initial concept to final implementation in Unity.

• Develop top-notch 2D assets, including characters, props, and environmental art.

• Ensure optimal performance of assets across mobile devices.

• Set up and integrate scenes within Unity.

• Rapidly iterate based on team insights and live user data.

• Suggest innovative ideas to enhance player engagement and elevate the user experience.

• Contribute to the development of Collect'Em All and apply insights to other games in the portfolio.


⛳️ Requirements

• Proficient in Unity, with hands-on experience in implementation and optimization within the engine.

• Strong skills in 2D design.

• A sharp eye for visual hierarchy, composition, and readability.

• Solid experience in UI design.

• Knowledge of emerging trends in mobile gaming.

• Ability to creatively analyze and learn from successful mobile games.

• Experience working with cross-functional remote teams.

• Fluent in English.

• Demonstrated professional experience with the Unity game engine.

• Background in mobile game development.

• Available within the European time zone, approximately ±3 hours of CET.


🏝️ Benefits

• Competitive compensation package.

• Additional benefits based on your country of residence.

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