
Junior Game Developer, Java, libGDX
Posted Jun 20

Posted Jun 20
This is a fully remote position, open to applicants in India.
β’ Develop, manage, and improve simple 2D game functionalities using Java and the libGDX framework.
β’ Collaborate with AI specialists to create engaging game interactions and collect high-quality training data.
β’ Build essential game mechanics, including sprite management, game loops, and input processing.
β’ Detect and fix code-related issues to ensure peak performance and stability of game elements.
β’ Participate in code reviews and assist in enhancing internal coding standards.
β’ Document technical processes and game development workflows for cross-functional teams in a clear manner.
β’ Communicate effectively within the team by providing regular status updates and actively requesting feedback.
β’ Fundamental knowledge of Java programming and object-oriented design principles.
β’ Hands-on experience with libGDX obtained through academic courses, personal projects, or prototypes.
β’ Understanding of key game development concepts such as game loops, sprites, and input handling.
β’ Excellent written and verbal communication abilities, focusing on clear technical documentation.
β’ Capacity to work collaboratively in a fully remote team environment.
β’ Proven passion and proactive approach toward developing games or interactive applications.
β’ Openness to participating in an AI interview as part of the recruitment process.
β’ Flexible working hours to support work-life balance.
β’ Opportunities for professional development and skill enhancement.
β’ Access to cutting-edge tools and technologies for game development.
β’ A dynamic and inclusive team environment that fosters creativity.
Tether.to
Instrumental Group
Get handpicked remote jobs straight to your inbox weekly.