Remotery

Senior HTML5 Game Developer

atBooming GamesBG flagBulgariaFull-timeGame EngineerSenior

Posted 1 hour ago

📋 Description

• Convert game design documents (GDD) into HTML5 game presentations.

• Decompose GDD features into a Work Breakdown Structure (WBS) and create JIRA tickets.

• Ensure tasks can be completed within a maximum of one workweek and align with team estimates.

• Implement game features and functionality utilizing TypeScript (latest standard).

• Adhere to best practices, ensuring the code is well-typed and thoroughly documented.

• Use JavaScript (ECMAScript) only when necessary, with documentation provided via JSDoc.

• Work with Git (using GitLab as the central repository).

• Commit code to feature branches at least once per working day.

• Follow semantic commit conventions, incorporating (JIRA or similar) ticket ID.

• Submit merge requests (MR) upon completion of work, ensuring it is defect-free.

• Address feedback from MR reviewers and escalate any disputes to the Architect or Engineering Manager as needed.

• Ensure code follows Secure Development Principles.

• Integrate static art, animations (Spine), image sequences, and particle effects.

• Utilize libraries such as PIXI.js for optimal rendering performance.

• Collaborate with Tech Art to optimize assets for efficient implementation.

• Maintain clean, well-documented, and tested code.

• Use browser developer tools to monitor FPS, memory, CPU/GPU usage, and draw calls.

• Prioritize and resolve bugs with the highest urgency.

• Maintain unit and integration test coverage, ensuring communicated line coverage is upheld.

• Remove obsolete code and optimize project assets.

• Use Webpack for effective bundling, minification, and optimization.

• Optimize images, text, and assets to prepare for a production-ready build.

• Understand and enhance GitLab CI for efficient deployment.

• Ensure games are optimized for HTTP/HTTP2/HTTP3, WebSockets, and other network communications to enhance player experience.

• Collaborate closely with Game Producers, Art Directors, and QA to ensure smooth development processes.

• Conduct game demonstrations for Product Owners.

• Address defects reported by QA with the utmost urgency.

• Follow structured development milestones: Alpha – Game functions as per specification (even if assets are incomplete), Beta – Full asset implementation; game ready for QA testing.


⛳️ Requirements

• Minimum of 3 years of Game Development experience and 5 years of overall development experience.

• Proficient in TypeScript and JavaScript (ES6), as well as HTML5/CSS3.

• Highly experienced with PixiJS, Phaser, or similar frameworks.

• Complete fluency in English, both written and spoken.

• Strong communication and teamwork abilities.

• Experienced in using Git, JIRA (or similar issue/project tracking software), and GSuite.

• Detail-oriented with strong problem-solving and multitasking skills.

• Familiarity with Spine animations, including optimization techniques.


🏝️ Benefits

• We are a fully remote-first company, providing a top-notch remote working experience.

• Competitive compensation package.

• Pet-friendly offices located in Berlin and Malta.

• Family-friendly policies.

• Opportunities for career advancement.

• A vibrant working environment.

• Opportunities for knowledge sharing.

• A dynamic culture surrounded by industry experts.

• Company social events to foster team bonding.

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